He quotes someone else who said "the practice of hyperstition necessarily involves three irreducible ingredients, interlocked in a productive circuit of simultaneous, mutually stimulating tasks": numogram, mythos, unbelief. (Szulborski attributes this to www.cold-me.net. This website no longer exists in 2022.) He defines these three ingredients:
- numogram: "the gradual revelation of a belief system or secret knowledge through a numerical and/or symbolic system"
- mythos: "the cumulative knowledge or narrative that is gathered from multiple sources," serving to question authority, though its own counternarrative may have flaws
- unbelief: deliberate skepticism; as Coleridge referred to the audience's "suspension of disbelief" when enjoying fiction or drama, this "unbelief" is a "philosophical" application of the general behavior
Dave Szulborski. This Is Not A Game: A Guide to Alternate Reality Gaming. New-Fiction, 2005.
www.cold-me.net was "a forerunner in online hyperstitional enquiry," according to this essay by Caoimhe Doyle and Katherine Foyle, which also pointed me to Szulborski's book.
"Hyperstition is a term that emerged in 2004 around the work of the Cybernetic Culture Research Unit (Ccru). A derivative of 'superstition,' the neologism 'hyperstition' refers to the process of fictions making themselves real."
Caoimhe Doyle and Katherine Foyle. "Murder By Telephone Numbers: Unreason and Serial Killing Through the Work of Douglas Adams." In Serial Killing: A Philosophical Anthology. Edia Connole and Gary J. Shipley, eds. Schism, 2015. p. 409.